Review: Evermore by Alyson Noël

Evermore
Alyson Noël
Series: The Immortals, #1
Release Date: February 3rd, 2009
Publisher: St. Martin's Press
Number of Pages: 306
Source: Amazon
Rating: 1 of 5 stars

Since a horrible accident claimed the lives of her family, sixteen-year-old Ever can see auras, hear people’s thoughts, and know a person’s life story by touch.   Going out of her way to shield herself from human contact to suppress her abilities has branded her as a freak at her new high school—but everything changes when she meets Damen Auguste . . . 

Ever sees Damen and feels an instant recognition.  He is gorgeous, exotic and wealthy, and he holds many secrets.  Damen is able to make things appear and disappear, he always seems to know what she’s thinking—and he’s the only one who can silence the noise and the random energy in her head.  She doesn’t know who he really is—or what he is.  Damen equal parts light and darkness, and he belongs to an enchanted new world where no one ever dies.


THE EVERMORE DRINKING GAME

It looks like you’ve picked up the Evermore Drinking Game, for whichever reason (but if it’s because you have an interest in reading Evermore I strongly advise against it, for your sanity’s sake). However, if you’re still not convinced to stay the hell away from this book, the Evermore Drinking Game is here to make your reading experience as enjoyable as possible (because trust me, you won’t find anything enjoyable in this book without it).

The rules for the Evermore Drinking Game are simple: when you read any of the instances mentioned below when reading Evermore, you take a swig of anything. It could be alcohol (for the best results!); it could be water (sadly, with this option, you’ll still actually have some grasp of the story), coffee (but you’ll be as hyper as you’ve ever been before at the end of the game), or really any other beverage in your reach.

Let’s begin the game, shall we? Once again, when you read any of the following instances, take a swig. And go!

- Whenever you roll your eyes, take a swig

- Whenever you feel like taking a hammer to Evermore, take a swig (and maybe that hammer)

Easy so far? Don’t worry – you won’t be saying that after long.


- Whenever Ever (heh) is a complete and total idiot, take a swig (yikes)

- Whenever someone uses a positive adjective when describing Damen, take a swig (preferably sexy, gorgeous, hot, smoking, or even combustible)

-  Whenever someone says “omigod”, take a swig (omigod you’re in trouble!)

- Whenever Ever presses her lips, take a swig (good luck with that one, my friend)

- Whenever another talent Damen has is revealed, take a swig (but Damen will probably swig better than you)

- Whenever you find out something before Ever does, take a swig

- Whenever Ever dreams of Damen, take a swig

- Whenever Damen and Ever declare their undying love for each other, take a swig

- Whenever Riley is annoying, take a swig

- Whenever you find a Twilight rip off reference, take a swig (man, I’m harsh!)

- Whenever you feel the urge to run out the nearest window because you’re reading Evermore, take Cymbalta a swig

- When (or if) you finish Evermore, take a swig, because you, my friend, conquered this monstrosity

Congratulations! You’ve made it this far and finished the Evermore Drinking Game! (And if you haven’t that’s either because you’re too drunk to function and in intensive care, in the bathroom doing only god knows what, or dead.)

Well, wasn’t this game enjoyable! If one thing’s for certain, it was more enjoyable than Evermore.


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1 comments :

  1. Playing the drinking game with actual alcohol would be dangerous. I would suggest water (though you will end up having to run for the bathroom to pee).

    I actually read the second book in the series as well. What can I say? I'm a masochist. (You could play the drinking game with that one, too, though the use of "omigod" in that one would probably lead to death by alcohol poisoning. You'll also be introduced to the quasi-swear word "fuggin", which is repeated enough to be a drinking-game word in its own right.)

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